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Pseudo 3D design language adopted



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In preparation for release, we have changed a few UI elements. We have switched from a flatter material design on buttons and UI elements to a entirely new design, "pseudo 3D". Pseudo 3D is projected to be the successor to material design and customizable material design, two very common design languages followed by modern user interfaces. It blends 3D skew morphic icons with the material design to produce nice looking objects that aren't exactly 3D or flat.


We would like to mention that some of our inspiration for this new design is from Mac OS. For many years, I have considered their "not quite 3D" design language to be cutting edge and an example of what we can expect to see in the future, and this is only solidified by the fact that iOS 18 shipped with icons with a similar design.



 
 
 

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